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408 lines
11 KiB
408 lines
11 KiB
using System.Collections.ObjectModel;
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using System.Drawing;
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using Mindmagma.Curses;
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namespace SCI.CursesWrapper;
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public class Window {
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public const int InnerPadding = 1;
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/// <summary>
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/// Gets or sets the window position on the screen
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/// </summary>
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private Point _position;
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public Point Position {
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get {
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return _position;
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}
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set {
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if (ParentWindow is not null) {
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int addedPadding = ParentWindow.BorderEnabled?
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InnerPadding + 1 : 0;
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NCurses.WindowMove (
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WindowId,
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ParentWindow.Position.Y + value.Y + addedPadding,
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ParentWindow.Position.X + value.X + addedPadding
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);
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} else {
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NCurses.WindowMove (
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WindowId,
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value.Y,
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value.X
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);
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}
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_position = value;
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}
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}
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/// <summary>
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/// Gets or sets the width and height of the window
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/// </summary>
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private Size _windowSize;
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public Size WindowSize {
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get {
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return _windowSize;
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}
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set {
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_windowSize = value;
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}
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}
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/// <summary>
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/// Gets or sets the window background color pair
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/// </summary>
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private uint _backgroundColorId;
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public uint BackgroundColorId {
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get {
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return _backgroundColorId;
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}
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set {
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NCurses.WindowBackground (WindowId, value);
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Draw ();
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_backgroundColorId = value;
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}
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}
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private bool _borderEnabled;
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public bool BorderEnabled {
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get {
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return _borderEnabled;
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}
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set {
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SetBorder (value);
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Draw ();
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_borderEnabled = value;
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}
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}
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/// <summary>
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/// Sets the parent window
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/// </summary>
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private Window? _parentWindow;
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public Window? ParentWindow { get { return _parentWindow; }}
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/// <summary>
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/// Holds a list of children windows this window posesses
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/// </summary>
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private List<Window> _childWindows = new List<Window> ();
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public ReadOnlyCollection<Window> ChildWindows { get { return _childWindows.AsReadOnly (); }}
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/// <summary>
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/// Holds the pointer for this window
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/// </summary>
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private nint _windowId;
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public nint WindowId { get { return _windowId; }}
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/// <summary>
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/// Input handler assigned to this window
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/// </summary>
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protected InputHandler? _targetInputHandler;
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public InputHandler? TargetInputHandler { get { return _targetInputHandler; }}
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/// <summary>
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/// Event handler called when this window is active and a key is pressed
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/// </summary>
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public event InputHandler.KeypressEventHandler? OnKeyPress;
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/// <summary>
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/// Implicit conversion of a Window object to nint representing
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/// the window id for use directly with NCurses methods
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/// </summary>
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/// <param name="w">Window object</param>
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public static implicit operator nint (Window w) => w.WindowId;
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/// <summary>
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/// Create new window by specifying X/Y and Width/Height geometry
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/// </summary>
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/// <param name="x"></param>
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/// <param name="y"></param>
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/// <param name="width"></param>
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/// <param name="height"></param>
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/// <param name="parentWindow"></param>
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public Window (int x, int y, int width, int height, Window? parentWindow = null) {
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_Initialize (new Point (x, y), new Size (width, height), parentWindow);
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}
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/// <summary>
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/// Create new window by specifying geometry through Point and Size objects
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/// </summary>
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/// <param name="position"></param>
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/// <param name="windowSize"></param>
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/// <param name="parentWindow"></param>
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public Window (Point position, Size windowSize, Window? parentWindow = null) {
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_Initialize (position, windowSize, parentWindow);
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}
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/// <summary>
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/// Create new window by specifying X/Y and Width/Height geometry
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/// </summary>
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/// <param name="x"></param>
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/// <param name="y"></param>
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/// <param name="width"></param>
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/// <param name="height"></param>
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/// <param name="targetInputHandler"></param>
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/// <param name="parentWindow"></param>
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public Window (int x, int y, int width, int height, InputHandler targetInputHandler, Window? parentWindow = null) {
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_Initialize (new Point (x, y), new Size (width, height), parentWindow);
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RegisterInputHandler (targetInputHandler);
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SetWindowActive ();
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}
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/// <summary>
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/// Create new window by specifying geometry through Point and Size objects
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/// </summary>
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/// <param name="position"></param>
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/// <param name="windowSize"></param>
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/// <param name="targetInputHandler"></param>
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/// <param name="parentWindow"></param>
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public Window (Point position, Size windowSize, InputHandler targetInputHandler, Window? parentWindow = null) {
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_Initialize (position, windowSize, parentWindow);
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RegisterInputHandler (targetInputHandler);
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SetWindowActive ();
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}
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/// <summary>
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/// Actual initialization function for this class
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/// </summary>
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/// <param name="position"></param>
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/// <param name="windowSize"></param>
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/// <param name="parentWindow"></param>
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private void _Initialize (Point position, Size windowSize, Window? parentWindow = null) {
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if (parentWindow is not null) {
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position.X = parentWindow.GetInnerOriginX () + position.X;
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position.Y = parentWindow.GetInnerOriginY () + position.Y;
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// If windowSize.Width is 0 or smaller, make the width relative
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// to the total width of the window, 0 making it as large as possible
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windowSize.Width = (windowSize.Width <= 0)?
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parentWindow.GetUsableWidth () - windowSize.Width:
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windowSize.Width;
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// If windowSize.Height is 0 or smaller, make the height relative
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// to the total height of the window, 0 making it as large as possible
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windowSize.Height = (windowSize.Height <= 0)?
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parentWindow.GetUsableHeight () - windowSize.Height:
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windowSize.Height;
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_windowId = NCurses.DeriveWindow (
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parentWindow.WindowId,
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windowSize.Height, windowSize.Width,
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position.Y, position.X
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);
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parentWindow.AddChildWindow (this);
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} else {
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_windowId = NCurses.NewWindow (
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windowSize.Height, windowSize.Width,
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position.Y, position.X
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);
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}
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_position = position;
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_windowSize = windowSize;
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_parentWindow = parentWindow;
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NCurses.Keypad (WindowId, true);
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Clear ();
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Draw ();
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}
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/// <summary>
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/// Destroys the window and its sub-windows when the Window object is destroyed
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/// </summary>
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~Window () {
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Destroy ();
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}
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/// <summary>
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/// Adds a child window to this window
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/// </summary>
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/// <param name="child"></param>
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public void AddChildWindow (Window child) {
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if (_childWindows.Contains (child)) return;
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_childWindows.Add (child);
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}
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/// <summary>
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/// Removes a child window from this window
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/// </summary>
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/// <param name="child"></param>
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public void RemoveChildWindow (Window child) {
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_childWindows.Remove (child);
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}
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/// <summary>
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/// Discards all optimization options about drawn parts of this window.
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/// Call before drawing a sub window
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/// </summary>
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public void TouchWin () {
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NCurses.TouchWindow (WindowId);
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}
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/// <summary>
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/// Draws this window and all sub windows
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/// </summary>
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public void Draw () {
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NCurses.Refresh (); // TODO: Necessary?
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foreach (var window in ChildWindows) {
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window.Draw ();
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}
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if (ParentWindow is not null) ParentWindow.TouchWin ();
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NCurses.WindowRefresh (WindowId);
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}
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/// <summary>
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/// Clears the window with the currently set background color
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/// </summary>
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public void Clear () {
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NCurses.ClearWindow (this);
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NCurses.MoveWindowAddString (this, GetInnerOriginY (), GetInnerOriginY (), "");
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Draw ();
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}
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/// <summary>
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/// Destroys this window and all children windows
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/// <paramref name="skipParentRedrawing">Skips redrawing the windows parent if true</paramref>
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/// </summary>
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public void Destroy (bool skipParentRedrawing = false) {
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// Catch double destroy calls
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if (WindowId == -1) throw new Exception ("Destroy called twice on object");
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foreach (var window in _childWindows.ToList ()) {
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window.Destroy (true);
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}
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UnregisterInputHandler ();
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// Prepare for screen clear
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NCurses.WindowBackground (WindowId, NCurses.ColorPair (-1));
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SetBorder (false);
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// Clear window and redraw
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NCurses.ClearWindow (WindowId);
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Draw ();
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NCurses.DeleteWindow (WindowId);
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_windowId = -1;
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// Ensures sure the parent is updated too
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if (ParentWindow is not null) {
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ParentWindow.RemoveChildWindow (this);
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if (!skipParentRedrawing) ParentWindow.Draw ();
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}
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}
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/// <summary>
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/// Register an input handler for this window to attach to OnKeyPress events
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/// </summary>
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/// <param name="targetInputHandler">InputHandler to register</param>
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public void RegisterInputHandler (InputHandler inputHandler) {
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if (TargetInputHandler is not null) throw new Exception (
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"Another input handler is already registered"
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);
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_targetInputHandler = inputHandler;
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TargetInputHandler!.OnKeyPress += KeyPressHandler;
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}
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/// <summary>
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/// Detach from all OnKeyPress events and unset input handler
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/// </summary>
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public void UnregisterInputHandler () {
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if (TargetInputHandler is null) return;
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if (TargetInputHandler.ActiveWindow == this) TargetInputHandler.ActiveWindow = null;
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TargetInputHandler.OnKeyPress -= KeyPressHandler;
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}
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/// <summary>
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/// Handle key press events from the input handler
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/// </summary>
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/// <param name="sender"></param>
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/// <param name="e"></param>
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private void KeyPressHandler (object sender, NCursesKeyPressEventArgs e) {
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if (e.SourceWindow != this) return;
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if (OnKeyPress is not null) {
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OnKeyPress (this, e);
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}
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}
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/// <summary>
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/// Tells the input handler this window is active
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/// </summary>
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public void SetWindowActive () {
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if (TargetInputHandler is null) return;
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TargetInputHandler.ActiveWindow = this;
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Draw ();
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}
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/// <summary>
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/// Enables or disables a border around this window
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/// </summary>
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/// <param name="enabled">Sets the status of the border</param>
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/// <param name="horizontalChar">If specified, uses this character as the top and bottom border</param>
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/// <param name="verticalChar">If specified, uses this character as the left and right border</param>
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public void SetBorder (bool enabled, char? horizontalChar = null, char? verticalChar = null) {
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if (horizontalChar is null) horizontalChar = (char) 0;
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if (verticalChar is null) verticalChar = (char) 0;
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if (enabled) {
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NCurses.Box (WindowId, (char) horizontalChar, (char) verticalChar);
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} else {
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NCurses.Box (WindowId, ' ', ' ');
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}
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}
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/// <summary>
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/// Calcaulates the usable inner width of this window
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/// </summary>
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/// <returns>Usable inner width of window in columns</returns>
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public int GetUsableWidth () {
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if (BorderEnabled) {
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// Total window with - (1col Border Left and Right) - (InnerPadding Left and Right)
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return WindowSize.Width - 2 - (InnerPadding * 2);
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} else {
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return WindowSize.Width;
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}
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}
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/// <summary>
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/// Calcaulates the usable inner height of this window
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/// </summary>
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/// <returns>Usable inner height of window in rows</returns>
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public int GetUsableHeight () {
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if (BorderEnabled) {
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// Total window with - (1col Border Top and Bottom) - (InnerPadding Top and Bottom)
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return WindowSize.Height - 2 - (InnerPadding * 2);
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} else {
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return WindowSize.Height;
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}
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}
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/// <summary>
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/// Calculates the first usable X coordinate inside the window
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/// </summary>
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/// <returns>Inner Origin X coordinate of window</returns>
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public int GetInnerOriginX () {
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if (BorderEnabled) {
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return 1 + InnerPadding;
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} else {
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return 0;
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}
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}
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/// <summary>
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/// Calculates the first usable Y coordinate inside the window
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/// </summary>
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/// <returns>Inner Origin Y coordinate of window</returns>
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public int GetInnerOriginY () {
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// Window borders and padding are symmetrical for now, reuse X function
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return GetInnerOriginX ();
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}
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} |